Also, as mentioned, my guess is EQ and EQII perform somewhat better relative to these other games were this to include Q4. between booking and revenue), but it's the best we'll get.
Again, this isn't perfect given various accounting distinctions (e.g. It (unfortunately, in a sense) confirms what many suspect, which is that very little of what EverQuest makes is reinvested into it relative to any of the other games. Bookings isn't quite the same as revenue (which is used to calculate EBITDA), but if you treat bookings as revenue for the sake of approximation, you can find an implied amount of operating expenses, excluding D&A. As far as actual analysis of the numbers, one big takeaway for me is that while EQ has about 2/5ths of DCUO's bookings ($11.5M vs $26.7M), it has higher EBITDA than any other title.